The prior 45-minute gameplay demo teased just how massive Wild Hunt's environment really is, boasting towns and countrysides that dwarf its predecessor. That core combat system remains more or less intact in the series' third chapter, but it's the world surrounding battle that CD Projekt Red feels deserves some attention.
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The world of mainstream RPGs has seen some significant streamlining in recent years, which helped set The Witcher 2 apart from the pack mastering combat, magic attacks, explosives, crafting and traps gave the developers more room to craft engaging battle scenarios, and made the game a hit among hardcore RPG players. And even if the Wild Hunt await Geralt at the end of this tale, he's got work to do before he arrives. But a straightforward plot has never been CD Projekt Red's style, and the team made that fact abundantly clear in their second opportunity to detail the wealth of options and gameplay styles they intend to support. The blend of cinematic and gameplay footage released ahead of the show finally pulled the veil from the game's story, pitting Geralt up against the supernatural marauders known as the Wild Hunt. But even with so much emphasis placed on the open world's sheer size, The Witcher 3 has some hefty story expectations to live up to as well. The project leads made it clear during their last E3 2013 showing that Wild Hunt was aiming to exceed even the loftiest expectations, drawing inspiration from several of the industry's most acclaimed RPGs to bring an end to this chapter of hero Geralt of Rivia's life. And it's doing it based on a single thought: if it isn't broken, don't fix it.
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But after seeing even more of Wild Hunt at this year's show, there's no question that the finished product will take a run at toppling even the most established RPG giants. With a game world and density that puts that of The Witcher 2 to shame, it came as less than a surprise when the publisher announced the game would be delayed into 2015. It was made perfectly clear one year ago that The Witcher 3: Wild Hunt was going to be a genre-pushing RPG, with the developers at CD Projekt Red taking their mainstream momentum and hitting next-gen systems running.